Add Xamarin to your Developer Toolkit

Accelerate your mobile app development and deliver higher quality mobile solutions.

We provide Xamarin Training tailored to meet the needs of the client. Xamarin is the quickest and easiest route to get into mobile programming for C# developers. It enables you to build cross-platform or native applications for both Android and iOS devices using C# from the comfort of your Visual Studio IDE.

Whether you are a novice in mobile development or an experienced developer, we guarantee our training will be a helpful resource to expand your skillset. Courses can last a day or several; during the training, we focus on giving you a hands-on experience, so you acquire the practical skills that will allow you to continue learning on your own.

Why take the training with us?

About the Trainers

Our training is led by Xamarin Certified Professionals with extensive experience in mobile development.

Boasting excellent communication skills, and having delivered several Xamarin projects at Megsoft, we offer you the ideal trainers to coach and mentor you through the process of learning Xamarin.

Key Features

Training Outline

Course content will be tailored to meet the needs of the client, but a standard course will include:

In the first chapter, we are looking at a complete, high-level overview of the Xamarin platform. We will look at the different development environments (Visual Studio and Xamarin Studio) and explore all the different building blocks that make up the Xamarin toolset. An overview of the setup when creating your own environment is also included.

Topics:

  • Hello Xamarin!
  • C# everywhere
  • How Xamarin works
  • Xamarin components
  • Visual Studio integration
  • Xamarin Studio
  • Xamarin Forms and XAML
  • Xamarin Test Cloud
  • Preparing your environment for Xamarin

In chapter 2, we are exploring the different approaches which are possible to create cross-platform applications which share code between Windows Phone, iOS and Android (and even Windows 8.1). This chapter focuses mostly on the architectural considerations.

Topics:

  • Code sharing options
  • Architecture
  • Cross platform solutions
  • Dealing with platform specific items
  • Demo
  • Shared Projects
  • Portable Class Libraries
  • Labs

Starting with Chapter 3, we are going to focus on Xamarin.Android. In this chapter, we are introducing the most important aspects of Android development by means of a large instructor-led demonstration. Along the way, you’ll learn about activities, intents and much more.

Topics

  • Activities
  • Intents
  • Services
  • Permissions
  • Resources
  • Labs

In Chapter 3, we’ve seen the basic concepts of Android development. In Chapter 4, we are digging deeper in the UI aspects. We will see how Xamarin.Android makes it possible to create a good-looking UI. You’ll learn about the most important views, the layout managers and fragments, a very important aspect when it comes to building Android apps.

Topics

  • Introduction to UI layout
  • Working with the designer tools
  • Layout in Android
  • Views in Android
  • ListViews and Adapters
  • Working with Fragments
  • Labs

Chapter 5 covers more advanced concepts in Android development. This topic contains a collection of topics which are vital to understanding more advanced programming concepts in Android development.

Topics

  • More on Activities
  • Rotation of the device
  • Resources
  • Graphics
  • Permissions
  • Navigation in Android apps
  • Working with services

In this final topic covering Android development, we will look at what it takes to deploy apps to the store. We will look at the different stores and see how we can make our app ready for deployment in Google Play.

Topics

  • Debugging and logging
  • Packaging and deploying to the store

Chapter 7 is the first one which covers iOS development using Xamarin.iOS. Similarly to what we have done with Android, we will look at the basic concepts in iOS development by means of a large instructor-led demonstration. Along the way, the most important iOS development concepts are explained.

Topics

  • Getting started in iOS
  • UIViewController
  • NavigationController
  • Storyboards
  • Labs

iOS development has a couple of very important concepts that you need to grasp. Controllers is one of them. In this chapter, we are digging into the specifics of controllers and will take a look at some of the built-in controllers in iOS.

Topics

  • Protocols and delegates
  • UIViewController
  • UINavigationController
  • UITabController
  • Modal controller
  • iPad controller
  • UI flow creation in Storyboards

Building a good-looking UI in iOS requires the use of views. In Chapter 9, we are exploring the different views we get by default in Xamarin.iOS. We can create our UIs with the designer in Visual Studio, we’ll look at using this designer as well.

Topics

  • Working with the designer
  • Text input
  • Buttons
  • Images
  • Progress
  • Scrolling
  • Alerts
  • Labs

Using Table views is a very important aspect in almost every iOS application. This chapter digs deep into the use of table views and how they get their data.

Topics

  • TableViews
  • TableSource
  • Indexing
  • Headers and footers
  • Cell appearance
  • Editing data
  • Collection Views
  • Labs

Chapter 11 includes a number of more advanced topics in iOS development.

Topics

  • Using images
  • Using graphics
  • Resources
  • Permissions and plists
  • Working with local files on the device
  • Creating apps in code entirely in code

Once your app is ready, it needs to be deployed in the App Store. Making sure it passes certification requires following a number of steps. In this chapter, we will look at the different steps we need to follow.

Topics

  • Debugging
  • Deploying to the store

Recently, Xamarin added Xamarin.Forms to the Xamarin product family. Using Forms, we can easily create apps using a single code-base, including the UI, targeting iOS, Android and Windows Phone, while still creating a native app. In this chapter, we will explore Xamarin.Forms.

Topics

  • Introduction to Xamarin Forms
  • Project structure
  • Pages
  • Views and layouts
  • Lists
  • Navigation
  • Platform features
  • Working with the DependencyService

Forms lends itself to being used with XAML and even supports data binding. This final chapter will look at how we can use these.

Topics

  • What is XAML?
  • Building an app with XAML
  • XAML Syntax
  • XAML Markup Extensions
  • Data binding
  • Labs

Course Pricing

ONSITE

$8000Starting
  • We train where you work
  • 5 day course, 1 instructor
  • Access to Slack channel
  • Access to materials website
  • 30 days post-training support, 20 hours.
  • Zoom, email and telephone support
  • Personalized feedback
  • Up to 10 participants

Prerequisites

For system requirements please visit Xamarin System Requirements site.

For pricing and more information, please Contact Us.